This is just my little spot on the interwebs to keep a "journal" of my daily art successes and more often failures. A place where wips thrive to show just how much more work needs to be done every single day in order to turn mistakes into artwork for games...because art is never finished, only abandoned and games are never done, only shipped.
Friday, May 31, 2013
Working on the Workshop
Just a minor update on my progress on the Workshop environment. Added a couple of assets and extended the left wall at an angle now to make things fit better visually. Lots more to come this weekend though!
Tuesday, May 28, 2013
The Workshop beginnings!
So as I am working on a short cinematic with a couple mates I wanted to take some time and pumped out some work on my own to hopefully get ready in time for E3 in three weeks. I stumbled across some amazing concept art done by Vincent Morin and the amazing team working on The Ottoman film and was pretty set on making something very similar to their work. I shot them an email and they were very quick to respond which was great and better yet they had no problem with me using their concepts for my new project! If you have some time check out their phenomenal work at The Ottoman Blog. Here are some opening shots of the basic wall layout and rafters. More to come VERY soon as I'm super amped to work on this piece for my portfolio.
Sunday, May 26, 2013
Android B2 Project Beginnings
Here are just a few screens and story boards from a current project I am working on with two other friends from school. We are planning on making the story into an in game cinematic. Working in Maya, Photoshop, Zbrush, and UDK. The character line-up is done by my friend Joe Munoz. Also the storyboards are not fully painted yet so the storyboards below do not show the full story.
The Android City
Storyboards with some notes
Main Characters line-up...first draft
Android B2, Mother, Boy
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