Monday, November 25, 2013

Day 1 (week long challenge)

Day 1 of my week long challenge of doing a random sculpt/model and texture turned out not too shabby. definitely would like to continue working on this more at some point but ran out of time today.

Concepting the idea for the door itself took the longest today, modeling wasn't too bad and texturing wasn't bad either. Definitely would like to fix up the diffuse and normal maps and maybe give it a proper building and stoop attachment!





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